"Split Application Binary" results .APK larger than 50mb (4.6.2f1)

“Split Application Binary” works well before resulted an APK <= 50 mb and obb file. However, this time the APK is more than 50mb and that prevented me to upload the game into Google Play.

Is this a known bug?

Please help,

Thanks

Phillip

1940744--125480--39726-screen-shot-2015-01-28-at-33526-pm.png

Do you have too much in your first scene?

IIRC, when using Split Application Binary the .apk file has all of the files for the first scene while everything else is split into the .obb file. If your first scene contains over 50MB of files, the .apk will still be over 50MB.

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