i have a bicycle fbx if i press a button some of the components should split out and i have to give some functionalities for particular component and after some operations it has to move to its original position…i have no idea on this can anyone help me out
That seems very simple.
First of all the components should form a hierarchy of separate meshes.
Then set the split out positions for each of the components manually, or by some rule, like doubling or tripling the distance from the centre of object and define some lerp animation.
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yup thank you