Split-Screen 2 players in different scenes but same game (offline),Split-screen two players in separate scenes (offline) but same game?

Hello, I am making an offline local multiplayer (split-screen format) 2 player game where I want the players to be in separate scenes but within the same game… They will each move through their own sequence of scenes and then at the end of the game they will both enter the same scene and meet.

At the moment I have a MoveScene C# script attached to a trigger volume that will change the scene for both players into the next scene in the list in the Build Settings.

I could do with knowing how to point each player to their own scene. Is this even possible? I am hoping this would be relatively simple because its offline but I may well be wrong…I am a newb :()

When I started reading the question, I thought… no way this is possible. But after a bit of google magic it turns out you can load multiple scenes into one scene. So you will not be loading 2 scenes at a time, like parallel to each other, but you can create a scene, where you load the two scenes into, like one master scene and two child scenes. Then you can probably make some script to manage the scenes for both players.


Got some info here, hope it helps you, looks pretty easy to me: