The “InputSystemUIInputModule” and “EventSystem” seem to be only wired up to gather input for a single camera. Am I correct on this? Is it possible to have say 4 cameras each with their own UI 4 different players can input values on with Gamepads/Controllers?
Am I missing something because even creating a custom “BaseInputModule” seems like the “EventSystem” is fundamentally flawed for UI and multiple players.