Hi all,
I am new to Unity for IPhone and I am trying to create a UI which occupies the entire screen and inside that i want to show the 3D world in a small viewport of one camera view and a thumbnail viewport showing another camera angle, i believe that i can use the Normalized viewport rect for this but how to have the UI occupy the entire screen as well ?
(Please see the pic for more details )
I am making this on Ipad so space is not a problem and i understand that this will double the draw calls as well so this will happen only at certain periods of the/Volumes/My Received Files/unitypic.JPG game.
Any help will be highly appreciated.[/img]