I want to let the player walk over a certain part of an object, and under another part of the object. Is there a way in Unity 2D to split these objects into 2?
you add multiple colliders and just adjust them according to you need
I want to let the player walk over a certain part of an object, and under another part of the object. Is there a way in Unity 2D to split these objects into 2?
you add multiple colliders and just adjust them according to you need