Hello everyone!
I’m excited to share my latest demo, Sponza Classic Version 3, developed to showcase the potential of real-time rendering on mid-range Android devices. This demo was run on a Huawei Nova 5T at a resolution of 2340x1080, with video captured in real-time, without any pre-calculated data.
Key Features:
- Highly realistic PBR (Physically Based Rendering) materials: Offering unprecedented visual quality.
- Soft, dynamic shadows: Creating a more immersive representation.
- Optimized Screen Space Ambient Occlusion (SSAO): Enhancing depth and realism in scenes.
- Advanced Screen Space Global Illumination (SSGI): Sophisticated light management and reflections.
- Refined Screen Space Reflections (SSR): Delivering clearer and more accurate reflections.
- Improved glow and adaptive bloom: For more natural lighting effects.
- Precise chromatic aberration: Adding a polished visual style.
- Film grain effect: Infusing a cinematic look.
- Automatic luminance and contrast adjustment: Optimizing viewing conditions.
- Adaptive frame rate system: Optimized for maximum performance.
Why It Matters:
This demo demonstrates how advanced rendering techniques can be brought to mobile devices, democratizing high-quality visual experiences for a broader audience.
Feedback Request:
Your support is crucial! If you enjoyed this demo and want to keep following my work, please leave a like and let me know your thoughts in the comments. Every piece of feedback is essential for further improving the system.
Additional Content:
Don’t forget to check out my Android games, developed with the previous version of this technology. They will soon be updated with the new features!
- Official trailer of Drive Drift: Drive Drift Official Trailer
- The Eagle Adventure - Arcade game: The Eagle Adventure - Arcade Game
Thank you for your time, and I can’t wait to hear your thoughts!
PS: The system is evolving with an even more powerful GI system that simulates windows and multiple light sources, similar to what you would find in Unreal Engine 5.5. Below is a work in progress showcasing a mini-video and some screenshots.