Hello guys,
I work with the Cryengine, but I’m been curious about the Unity, and its rendering possibilities. Indeed, it seems that this engine features many way to get some GI: lighmaps, geometrics and other plugins.
I worked on a demo featuring the last realtime GI solution of the Cryengine, called SVOTI, very similar to VXGI from Nvidia.
Some images:
Somes videos found on Youtube:
My question is: Is there someone here who could do the same demo with Unity, using realtime GI?
It could be very interesting to compare the two engines and possibly the two Sparse Voxel Octree GI technologies.
Here is the thread of the Sponza : http://www.cryengine.com/community/viewtopic.php?f=309&t=131851
Here are the ressources (model and textures): CRYENGINE - Crytek"s powerful game development platform
This model is free to use.
Ps: I’m not interested in some war comparison between engines, but I think it could be interesting to compare some of the technologies those two are using.
What do you think?