please help ![]()
I have a simple cube in the middle of the screen.
I have a material with standard shader Albedo set to white and assigned to the cube.
I have a spotlight color RED spot angle 6.
If I run project I can see red spot on the cube, however cube is grey not entirely white.
What I have tried:
a) I set Emission to white on the material
Result: Cube is white but can’t see red spotlight
b) Add a directional white light
Result: Cube is white but can’t see red spotlight
What I want
is a really white cube with red spotlight visible.
Many thanks