spotlight not rendering how it is in gameview after switching build platforms?

hello, i was originally building my game for android and the spotlight i had was rendering how it was in the game view, so i was messing around and built the game for google native client and web player and then put it back to android, so when i put it back to android the spotlight is covering the whole scene instead of just a certain radius around the player, im new to unity and just wondering if anyone can help me find out what settings are changed from building for google play native and web player that i have to change back so it would be how it was before, thanks

i had to re-enable the higher quality settings and light pixel more than 0 it worked again