Hello everyone,
I’ve got a problem with the lighting in Unity when I’m working with spotlights. Whenever I have more than 3 ( sometimes 2) spotlights in my scene, either one of the lights disappears or is deformed.
Any thoughts?
Hello everyone,
I’ve got a problem with the lighting in Unity when I’m working with spotlights. Whenever I have more than 3 ( sometimes 2) spotlights in my scene, either one of the lights disappears or is deformed.
Any thoughts?
The maximum amount of concurrent pixel lights is restricted per object
once you exceed that mount all further light sources will operate as pixel lights.
Increase the number of pixel lights in the quality settings.
–Eric
I think you meant “vertex lights” instead of “pixel lights” the second time… but yes, the answers above are correct.