Hello,
I watched an old video about how to change the player’s settings to “deferred lighting” under “project settings”. I can’t find where it says, “Rendering path” in order to change the path to '‘deferred lighting’. What can be done under the newest version of Unity instead?
Unity version would help. Also platform.
Look in Project Settings → Graphics.
Also don’t look at old videos.
There aren’t any new videos on what to do, and “Legacy deferred” is already set to “built-in shader”. Yet, my spotlights still don’t cast any shadows.
I found out what to do.
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