If you have a use for it, it is easy to learn and retain. I was terrible at math as a kid and it was all because I didn’t care about it. Now that i have a use for it I have the strongest math skills at my studio.
If you have a epic idea that you want to make, restrict access to Youtube until you’re in the game. My little brother watched DanTDM and now I have another idea in my head.
I totally relate to this. I mean, I’m not even close to the best at Math or Programming in my studio, but I felt so unable to learn those subjects academically. As soon as I started making games, it was like a switch had flicked, and it all started making sense.
The number one piece of advice I give new game developers/students, based on what I have seen many times when visiting game studios:
Please don’t build your game for the first time, for its intended target platform(s), just before you intend to release it. You should be building as frequently as possible from near the beginning of development!
Editor Performance =/= Device Performance (Especially Mobile)