Here is my animator set-up at the moment.
If I move in a direction along the x and y axis, then the animation is fine–no jitters. However, when I move diagonally, the character rapidly switches between the two animations that correspond with the directions the player is moving. (eg. moving Northwest switches between Idle_Left and Idle_Up)
I have “Exit Time” and “Fixed Duration” unchecked, and I have “Transition Duration” set to 0.
How do I fix this? If you need any clarification to the question, or any code that provides context to the issue, I would be happy to provide.