Sprite Atlas: In order to call GetTransformInfoExpectUpToDate

Hi.

Every time I use sprite atlas and click “Pack Preview” in the inspector - I get the error:

In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

I’ve seen similar threads before and realize that it’s some kind of bug in Unity. My only question is, can this affect my sprite atlases during game play?

By the way, there was no such error before, moreover - some old sprite atlases do not cause such an error when clicked. (I never updated Unity versions). I am also using the same assets as before the error occurred.

Thank you!