So I am trying to make an idle animation for my character, however, whenever I play the animation in-game, it gets distorted, such as the eyes get wider and mouth gets wider, etc. Can anyone let me know what I need to do to fix this?!
Sprite animation not in-game
Sprite animation in-game
Is just a shot, but maybe it’s been caused by the filter mode of your sprites, try to change them to “Point (no filter)” if they aren’t yet. You can change this in the inspector, just select your sprite in your asset folder to view the import settings.
@DanielGL I already changed the filter to “Point (no filter)”. I have messed around with the import settings, but nothing in there seems to be working.