Hello everyone,
I am trying to import a 2D character in my game (through 2D PSD Importer package).
The problem is : the size of the Sprite Editor is too big, there is some blank space above my sprites ! As you can see here :
And this happens even though my normal map texture is fine (all parameters are the same - in Unity and Clip Studio Paint), as you can see here :
So when I try to add my normal map as a secondary texture in the sprite editor, the UVs dont match
I know it looks like there is some “invisible duplicate” in the blank space, but there are only those 4 layers in my .PSB file (the body, the hat and the feet).
Thank you for reading,
Cyril Ghys