Hi,
We are splitting our code into multiple projects. Recently I added a sprite animation in one of the projects and exported the project as a unity package. Importing the package into another project breaks the animation. Digging deeper, it seems like the GUIDs of the sprites changes. The animation (.anim file) references the same GUIDs as in the original project.
Anybody knows how to solve this? Or has it been solved in later Unity versions?
Using Unity 2017.1.1f1
Thanks!