Sprite Manager 2 Colors messed up after updating to beta 5

Hi. I’m using Sprite Manager 2 to mt game. I have a few objects on screen using the same sprite, but I’m changing the color of it using the color field in Sprite Manager 2. This morning I updated to Unity 3 beta 5 and all my colors were messed up. They seem like they are the exact opposite of what they should be. I messed around with it a bit and noticed them changing back and forth to what they are supposed to be every now and then. I came to realize that when there is only a single instance of the object in view, the color looks normal, but as soon as there is more than one, it looks reversed. :confused:

Nobody else had this happen?

Nope… I had to do some changes to my project, but I never had this problem. I’m not sure what happened, sorry :frowning:

I am getting the same behaviour.