Sorry for not aksing this in the main thread but it’s rather long and there are many different conversations going on in there, so thought I’d just start this thread.
Is there a way (I’m sure there is) to tell a Sprite to go to a frame in one of it’s animations and then to stop (i.e. the equivlant of Flash’s GotoAndStop command)?
[resolved] Was being a bit slow, you just set multiple animations up and then use PlayAnim(label) most easy.
Hey, sorry I somehow missed this thread. But if this is the same Chris (which it looks like it is), I think we already got this answered through e-mail.