I am new to 2d in Unity, but am confused about the relationship between Sprite Packer and Sprite Editor. I was easily able to make an atlas using Packer, but can’t figure out how to open it in Editor. All of the tutorials for Editor seem to assume you have a preexisting atlas. And I could easily make one using a 3rd party tool, but would rather not.
I am trying to make an animated sprite from a sprite sheet made with Packer. Can anyone point me to useful information on how to do this?
thanks