Sprite previews too small for pixel-art games

Hi,

Currently most of my game art is around 8x8 / 16x16 and I can’t even distinguish the different sprites if it wasn’t by the name.

Examples :

5666224--590104--upload_2020-4-3_16-29-6.png

This is for spritesheet :

5666224--590107--upload_2020-4-3_16-29-26.png

This is for single sprites :

5666224--590122--upload_2020-4-3_16-41-6.png

The only thing showing nice (in the inspector) are the single sprites from spritesheet :

5666224--590128--upload_2020-4-3_16-41-54.png

Perhaps there is an option I don’t know of, to have these previews show at a fixed size? It would be quite handy.

5666224--590101--upload_2020-4-3_16-28-39.png

2 Likes

this need more attention by the unity team, 2021 close to 2022 and no one reply this feedback.
maybe can have a option like “Scale to fit” from photoshop, very awkward situation.

yep, really need this. very awkward to find desired sprite in the project tab when sprites are in this size. wish this was addressed