Sprite Scale when change Camera orthographic size

Hello Everyone.
My game has zoom in and out feature via changing Orthographic size. But when zoom in The objects which are sprites Scale remain same. I want the Objects (Sprites) to also change the Scale of them correspond to Orthographic size…Like=> When zoom out Smaller Scale , when zoom in Bigger Scale.

Most likely that is because the Canvas render mode is ScreenSpace - Overlay. Change it to ScreenSpace - Camera and see if that fixes the problem