Hi there!
I’m trying to select a sprite at the Sprite Renderer.
I have two problems with the “Select Sprite” pop-up window (see the attached screenshot):
1.- All the sprites are selected by default.
2.- All the sprites that come from a Sprite Mode Multiple, show all the sprites’ images like the original texture and their names the same as the first one (see the ParticlesEffects_0).
I had this issue in Unity2019.3. After upgrading to 2020 it was solved, but unfortunately it has appeared again.
Please give me a solution the sooner the better. I cannot work like this.
Best regards.
Josep