Hi, am following this tutorial on sprite shape 2d
. However, when I get to the edit spline part it doesn’t work. I click on edit spline, the dots appear on my sprite shape, however, I can’t move them. Help would really be appreciated!
Hi, am following this tutorial on sprite shape 2d
. However, when I get to the edit spline part it doesn’t work. I click on edit spline, the dots appear on my sprite shape, however, I can’t move them. Help would really be appreciated!
I see that no one is replying to my question. If you don’t understand something or want me to clarify or add information to my question, just ask.
@Tibor_coder
Can you please give more detailed info ? What version of Sprite-Shape are you using ? Are you able to select points and move them ?
Hi thank you for your reply. I am using 2D SpriteShape version 3.0.14 and unity 2019.4. I am able to select the points and delete them, but I can’t move or add points. Here is a screenshot of my SpriteShapeController and my open shape sprite profile:
@Tibor_coder That’s strange. You should be able to add points by clicking anywhere along the Spline. As long as you are able to get into Edit Spline mode, you should be able to Edit/Move/Delete/Add points.
The weird thing is I can edit the positions of the points using the x and y input fields in the Sprite Shape Controller component.
Another related problem is that I can’t move the anchor points on a wheel joint 2d.
Hello @Tibor_coder
Did you find a solution to your problem ?
I think I have a similar issue with SpriteShape 2D 4.1.4 using Unity 2020.1.16f1.
I am able to generate shapes and edit splines by moving the anchor points as expected, but as soon as I assign a parent or create a prefab of the SpriteShape, I have that issue that prevents me from moving the anchor points as usual. Instead, when I click on an anchor point after selected it and try to move it, it resets the anchor position to x=0 and y=0.
The only thing I can do then to position the anchor points is by using the x and y inputs in the Sprite Shape Controller component…