Hi,
I have a simple network multiplayer 2d game which uses direct connection to connect between client and server. The Player1 is instantiated in OnServerInitialized() method and the Player2 is instantiated in OnConnectedToServer() method.
The problem is, although both player objects are visible in each machine. – Player1 sprite sheet animation is not occurring on client machine and Player2 sprite sheet animation is not occurring on Server machine… Each machine shows their own instantiated characters sprite sheet animation only.
Any help would be highly appreciated.