Hello guys, I’m trying to make a Particle system and combine it with a sprite sheet. The main goal is to make a particle out of each sprite. So, the sprite sheet has multiple sprites that are not evenly ordered on the sheet. The Sprite Editor can easily slice them up automatically, but is there a way to do this with the Particle System ?
Nope. What you see is what you get -
You can have a random sprite from an evenly-sized sheet,
A random row-of-animation from an evenly-sized sheet,
A left-to-right, top-to-bottom animation of a whole evenly-sized sheet.
Anything more complicated requires painstaking hand-coding. Bummer, I know.