If I am using 2D sprites in a game which do not change (i.e. no sprite sheet animation, just the same sprite all the time), is there any performance difference between having them bundled on a sprite sheet vs. having them all as individual sprites? For the art I want to use in my game I got access to both so I am rather flexible here.
yes, only 1 draw call if all sprites are on the same sheet
you can use sprite atlas to do this though