sprite sheet with texture packer problem

Hi. When I use spriterenderer it is ok and shows only gray capsule but when I use image UI I hava a problem in cutting the spritesheet.
I used trim mode polygon. Do I need to use basic trim mode?

3449613--273235--2018-04-04_13-04-15.png

in editor inspector

3449742--273263--2018-04-04_16-02-49.png