SpriteAtlas always Crash,and Sprite must set Read/Writable otherwise it will be empty in assetbundle. unity 2022.3.4f1

1.SpriteAtlas always crash when click packpreviwe unless sprite is read/writable too.

2.I must set 2DSprite Read/Writable, otherwise it will be empty(like alpha is zero) in assetbundle.

Wrong(Read/Writable false):


previwe is empty.
Right(Read/Writable true):

previwe is right.

How can I fix this?


fixed by toggle this!