spritemanager AnimCompleteDelegate

Hi, I have an animation with 5 ( i call the animation "myAnim" ) frames which i want them to animate infinitly,so in spritemanager i set loopCycles to -1 then i set sp.SetAnimCompleteDelegate(..) the problem is that i don't receive AnimCompleteDelegate event on each myAnim cycle.

I want to be able to get this event on each cycle.

Any idea how to solve this problem?

Thanks.

You should call AnimFrameDelegate instead.