Hi,
I’m using sprite manager 1:
I have a scene with many sprites (using LinkedSpriteManager), and on my computer they all show up perfectly just as they’re supposed to. But once I build and install the game on my iPhone, half of the sprites don’t show up at all.
In an entirely different scene, I have the same setup, and all of the sprites show up perfectly on the iPhone. The Z position of the camera, as well as the Z position of all the sprites, are exactly the same in both scenes.
Does anyone have any idea as to why some sprites aren’t showing up in the first scene?
Thanks