Sprites glowing in the dark

Ok, I’m new in this thing and I’m working in a game using some of the free assets of the store. I’m building a dungeon and as it is the sewers, I wanted to give a stained look, because the lowpoly dungeon (that is superb) is too clean.
So I find some png’s and made them “2d sprite and UI” to insert them onto the scene. Work a little with my wall prefabs and I found the result good enough.
BUT, I wanted my character to be in semi total darkness as she hasn’t got the fire spell yet, and turned off the lights and set the light render thing to color dark. And suddenly my walls become funky. It looks like a rave. Moss glowing in the dark and so.

I looked in the sprite inspector and found nothing like “emission” or so.

Maybe I am wrong from the start…
I tried to find answers in google, but all the responses are HOW TO MAKE SPRITES GLOW, no DON’T GLOW. So I come here to be reprimended, as surely I’ve fudged up somehow.

Thanks in advance

!(sprites1 hosted at ImgBB — ImgBB sprites2 hosted at ImgBB — ImgBB)

What kind of material do you use?
Maybe it is specular reflection

I used the default material for sprite, but I think I fixed it.
I created a new material and toy with the values, and now the colors are more “normal” but a little bit opaque for my taste. I miss the fancy glowing moss! Damn!

Thanks a lot for answering, DevDunk.

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