Sprites in Scene look different than when in game mode

101813-screenshot-4.png

This is the picture of the of the sprite in the Scene mode.

101814-screenshot-6.png

And this is the picture of the sword in game mode. If anyone knows what is going on please let me know.

The sword is smaller. If it’s a sprite, change the camera’s orthographic size to see if that’s changing anything. Since the sprite loses actual pixels I’d guess you’re using some kind of pixel perfect setup?