Sprites

Well … I wanted to suggest programs, to do sprites, because I used PhotoShop, but I do not like this program, could you tell me the suggestions of other programs ??

I personally like using Inkscape.

Krita and Gimp are good and free

It’s not free, but I would recommend Asesprite for pixel-art sprite-specific editing.

It is very specifically geared toward low-resolution pixel sprites and animation, and has plenty of tools specifically aimed at that.

Krita and GIMP are good if you don’t mind programs that are kind of similar to Photoshop. Inkscape is good if you want to work with scale-able vector graphics.

1 Like

+1 for aseprite.

Low-res chunky pixel graphics are a fairly unique art style. They’re basically tiny mosaics, and need to be treated as such. That’s what really gives a program like Asesprite value. Having a program geared toward such a style is very helpful.

Of course, it is possible that you want to go with a different sprite style. If you want high-resolution sprites, I would do sketching and possibly basic animation testing in a program like Krita or GIMP, and I would do final pass tracing in Inkscape. I’ve always been a big fan of vector graphics, and they are one of the best ways to do finished graphics for high-resolution sprites. But they can be a bit dicey to work with in the design phase, so I generally use them for finished tracing, and especially for logo and graphic design. I would do the earlier rough animation work in a different program, and then convert that work to vectors once I liked the way the rough animations looked and moved in-game.

It is actually possible to do some of this work in a program like Blender. Some of the new grease pencil tools in Blender make it highly effective for 2D sketch work. And automated animation exports for Blender are actually a lot easier than most other programs. (as well as animation support and preview in general) The big drawback is that Blender has a very steep learning curve, as well as a fairly complicated (but also feature-rich) interface.