SpriteShape corners are broken in 6000.37

SpriteShape corners look like they’re broken in 6000.37.
Specifically, corners with a custom directional sprite specified for them. (eg, the Outer Top Right and Outer Bottom Right sprites in the sample)

I can’t figure out a workaround to get them to show up again.


Broken: Here’s a sample of the corners broken in 6000.37


Expected: It was working fine in 6000.26

note: the extra nodes between the corners are unnecessary. They’re just there to show that making sure the corners have adjacent linear mode nodes doesn’t fix the problem. The behavior is the same even if they’re not there.

(these are extracted sprites I use in a sandbox project to test ideas.)

I believe this has been reported recently and is fixed.
More info here → Sprite display issue with closed Sprite Shape Profile - #3 by Venkify

The fix is available in:

6000.0 → 6000.0.41f1
6000.1 → 6000.1.0b9
6000.2 → 6000.2.0a6

If this is not the case, could you kindly submit a bug report with a simple repro project. Will take a look asap. Thanks.

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