Having lots of trouble with unity and 2d animation. I have a sprite, just one idle image that i have put in unity and applied to a sprite, great done. now i want to create a walk animation. so i went into photoshop and put 2 frames next to eachother and then exported as a png. it is just a larger sprite that shows both frames at the same time. i how do i create and export a spritesheet from photoshop and import it into unity?
Select the sprite sheet, in Inspector change the Texture Type to Sprite and Sprite Mode to Multiple.
Now click Sprite Editor. From here start manually creating sprite or use Slice from the menu. This works but will not give you good results for animations - it requires manually adjusting the pivot point.
The easier way is to work with single sprite images and pack them. E.g. using the TexturePacker plugin from the asset store. It preserves the pivot points.
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