SpriteUI or GUIManager?

Hello!

I’ve got some basic in-game buttons that are giving me too much overhead due to OnGUI. I’ve read that SpriteUI and GUIManager are possible alternatives, but what’s best for very basic in-game buttons?

Thanks!

GUIManager is based on SpriteUI, and easily provides the GUI functionality which you’re looking for.

Great, will check it out. Thanks!