I need to read some data for my game to read during gameplay(offline always), about 7000 rows, 5 columns. It’s all created in beforehand and should be packed in the final package.
Seems like I cannot use sqlite with ios/android basic license so what alternatives do I have here, maybe another solution than sqlite?
There are several Sqlite packages in the asset store.
But this one is supposed to work on IOS and Android, and it’s free. I was planning to try it out:
edit: Note, I have not tried this, maybe your best bet is one of the asset store versions.
Or you could of course just serialize and deserialize them, and not even use a database at all.
Thanks for your suggestion!
Will take a look at that one.
I thought all plugins in the asset store were using .net sockets which is only for pro nowadays which would rule me out?