Sqlite4Unity3d difficulties

Hi guys!

Does anyone know how to get Sqlite4Unity3d to work with Android? I followed the instructions to the letter but my database fails to appear on my android device. First, I put the Plugins folder in the Assets folder. Then I put the SQLite.cs script in the Scripts folder. My database file is in the StreamingAssets folder. That’s all that robertohuertasm suggests doing on his Github page (GitHub - robertohuertasm/SQLite4Unity3d: SQLite made easy for Unity3d).

Is there something obvious I’m missing? Thanks for any help! :slight_smile:

First question: Is the information on that database something static or does it change. Example- you have a mobile game with a bunch of items for a store that you pre-made and want to transfer to the device or is this data something the user will create? Example- your player’s stats.

When you did your build settings, did you change it to Android?