Does anyone know whether the asset “SQLiteKit” supports iOS9 or not?
My project using this asset and SQLite files, and it works properly with iOS8 & below.
However, when I try it with iOS9 & project try to access a sqlite file, it doesn’t work though my project open.
The log is below.
If you know something about this, please tell me!
Jul 24 18:56:54 au102 doubt[598] : Debug / 2015/07/24 06:56:54.948 : at SqliteDatabase.sqlite3_open (System.String filename, IntPtr& db) [0x00000] in :0
at SqliteDatabase.Open (System.String path) [0x00000] in :0
at SqliteDatabase.ExecuteQuery (System.String query, IList1 paramList) [0x00000] in <filename unknown>:0 at FiveRocksUnity.Internal.ApiBindingEditor.MakeCallSignature (System.String callee, System.Object[] args) [0x00000] in <filename unknown>:0 at UVF.Core.AbstractVFAsyncTask.Background () [0x00000] in <filename unknown>:0 at System.Collections.Generic.EqualityComparer
1+DefaultComparer[System.TimeSpan].Equals (TimeSpan x, TimeSpan y) [0x00000] in :0
Jul 24 18:56:54 au102 doubt[598] : Debug / 2015/07/24 06:56:54.948 : Unable to load DLL ‘sqlite3’: The specified module could not be found.
Jul 24 18:56:57 au102 doubt[598] : Debug / 2015/07/24 06:56:57.364 : Button Click : OptionButton