Hello, everyone! I’d like to show you our game - SquabPie. It’s a realtime multiplayer arena game with an isometric camera and WASD control.
The key feature is that you can choose your devices and modify them with chips mid-game. For example, you can create a grenade that heals and speeds up your mates or a turret that fires magnetic bullets or a beam that… You get it
Game now has about 20 devices and 12 chips which can be combined with each other. Some combinations are more obvious, but other can lead to unexpected tactics:)
Our site - http://squabpie.com/ - you can register and download a client there (Windows and Mac OS).
Done so far:
- SquabPie is a client/server game, so we have a small AWS-based server which is capable of of 3 simultaneous games 6 players each.
- There are two game modes: deathmatch and team vs team. Also there is a singleplayer level named workshop where you can test your assembly on bots
- some pretty tough bots were added recently, so be careful!
- Game staticstics (hit TAB in game to see it): how much damage taken, heal/stun/fire applied, etc.
Who we are: Most of progress was made by two devs in about 1.5 years of part-time development. The third guy joined recently to improve our AI.
What’s not done:
- There is no modelers or artists in our team, so graphics is very basic, but we’re currently working on some level improvements.
- Tutorial/training - would be nice to have some learning curve for newcomers and we have some cool plans for it, but for now you can use Workshop mode with bots.
Our plans: Tons of them!
- Cooperative mode
- More advanced device constructor: player can combine basic devices and tune their parameters
- More chip types: transform chips (when used temporarily change stats and (or) ability list), device chips (when used, device device replaces primary attack with something different)
- More fancy and fun game modes!
- We’re working (slowly) on a story and visual style. Hopefully, we’ll find a person who can assist us with this.
Any kind of feedback is appreciated. Other ways to contact us:
- Game Lobby chat, even if none of devs are currently online, we’ll read your messages later.
- support@squabpie.com
- our twitter
P.S. Couple of weeks ago a development blog was launched. It’s not much yet, but I have a couple of articles in development, and if you have interest in any technical details I would love to hear you theme suggestions.