Hi,
I’m trying to make a selection box for my in game editor. I would like it to work like the selection box tool in the unity editor. I know how to draw the box on the screen. What I cant work out, is what would be the best way to get an array of gameobjects that are inside the box.
Any ideas?
Just found this: Selecting objects inside selection box - Questions & Answers - Unity Discussions
I guess the trick is to ask the objects if they are in the box. Rather than asking the box which objects are in it
thnxs for the link
btw there is a Unity Answers to ask questions