i’ve just started searching for a good UI for desktop app in Unity
the best candidates are iGUI, eDriven.GUI … and now Squid
(i use NGUI for 3D / Game gui… but it’s not good for desktop apps)
It’s not your typical GameObject/Component structure (like NGUI)
It’s not using Unity GUI (like eDriven)
It’s not Wysiwyg centric (but we’re getting there)
It’s not very beginner friendly. Bring some C# knowledge.
It IS very comfortable for coders familiar with QT, GTK or Windows.Forms.
It IS designed with more complex UI systems in mind. Less fancyness, more functionality.
Unity4 now contains the UnityEngine.Cursor class, which caused an ambiguity compile error in GameGui.cs
This is now fixed and an updated package is available here: http://www.ionstar.org/?page_id=8
Chris, I own NGUI, but I was looking for something that looks less game like for my non-game projects . Any day now Unity will tell us about the Windows 8 export and then I might be a real developer !
Sorry to disappoint you, but we will initially launch without sourcecode.
There are no plans yet to release the sourcecode, but we will think about it.
You’re the first user to encounter such a problem.
I’m not really sure what’s happening there, since it brings up the Unity Error Reporter.
This seems like a bug in the Unity IDE to me, so please feel free to report the error with the project attached.
Again, if you want good and timely feedback, please join our forums Thanks!