Hi guys.
Problem
Unity reports the next error when I run Play Mode.
A Hybrid Renderer V2 batch is using a pass from the shader “Shader Graphs/MyShader”, which is not SRP batcher compatible. Only SRP batcher compatible passes are supported with the Hybrid Renderer.
I’m sure, that I use the SRP compatible shader (Unity told me that my shader is SRP compatible).
This’s all. The game runs good and all shaders behave as expected.
Parameters of my project:
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Unity 2020.2.0f1
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Hybrid Renderer V2 (Hybrid Renderer package - 0.10.0-preview.21)
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URP 10.2.2