Hello~ =3
I’m just wondering how difficult it would be to make it so that SSAO works on 2 custom shaders I’m using in a project. Currently SSAO ignores the custom-shaded geometry completly
I’m not the greatest coder =/.
At the major risk of destroying any chance of credibility, and sounding like a noob… ![]()
If someone could do it for me, or let me know how i would love them forever and be in their debt, otherwise I will have to try my hand at it when I get a chance =/
These are the two shaders I would love to make sexier with SSAO ![]()
http://www.kormyen.com/misc/Bump-Spec-Rim-Lightmap-Reflection-GODSHADER.shader
http://www.kormyen.com/misc/Bump-Spec-Rim-Lightmap.shader
Edit: Now attached to post
Thanks for reading, and thanks WAAAAY more if you can help xP T_T
222450–8061–$bump_spec_rim_lightmap_reflection_godshader_197.shader (3.26 KB)
222450–8062–$bump_spec_rim_lightmap_840.shader (2.8 KB)
