SSAO question.

I am messing around with the SSAO and well, it kinda looks like crap in my scene and i want to learn how to do things the proper way.

My question involves the current screenshot im attaching. I took off the blur and stuff just so i can see more clearly what is happening. My question is why do i have lines cutting through it side ways… those hard lines instead of a smooth result… How do i minimize those and how do i minimize any weird flickering as i move around?

Here is anotehr screenshot of what i mean.
Even if i play with the Min Z It still does this and it flickers in and out on what location it does it in.


I also forgot to mention that the chair you see in the first picture is about 1 unit in size.

Any devs out there have an explanation for this? I mean i can send parts of the scene if you want something to test with.

Report a bug and attach the project.

truth be told im not quite sure what happened, but it seems to be working very well now.

The only thing that really was done was it was transfered to another computer without unity pro and then transferred back…

I’m not really sure why. Are there some sort of scene / world settings that effect ssao other then the script settings?

I will say i do take a very large performance hit. I am running a core i7 with a gtx 285 with 12 gb of ram… and the scene lags to hell when ao gets applied… it goes from 80 fps to 40 fps