SSL Errors with WWW class

Hey all,

Attached is a picture of the error(s) I am receiving (SSL: unknown cipher returned). In an IEnumerator we make a new instance of the www class pointing to our server (using “https://”). I don’t know why it happens but when it does every time we run that IEnumerator, we get the errors. A work around is to restart Unity. Would this be because previous WWW classes are not being disposed of correctly? Or is this a problem with something else? Our target platforms are iOS and Android I have not seen the error on device if it happens on device at all.

Has anyone else experienced this error before? Any info would be greatly appreciated.
Also its crunch time right now so my ability to construct coherent sentences is diminishing, so if you need more information from me or a better explanation don’t hesitate to ask. ~_^

iOS and Android players (as webplayers) use the respective platforms http connection functionality on the device and hence might have a much better support for HTTPS and related features than the editor / desktop standalones which use a custom implementation on top of TCP if I recall right (its not System.Web)

Ok makes sense, thanks Dreamora.