SSL - is there a bulletproof solution for Android & IOS?

Hi,

I’m building a user registration into my game and get to the point where I need to know that SSL is working properly in Unity.
I’m not really into security and SSL so I have a few basic questions:

-Is SSL working perfectly in Unity with WWW or UnityWebRequest classes if I use https in the link? (both Android and IOS platforms)

-If the two classes above not working properly with https (SSL), is there any other secure way for the communication between the app and the backend server? (both Android and IOS platforms)

Thanks for any help :slight_smile:

I guess there isn’t an easy answer for this than :frowning:
This is an essential feature so there must be a bulletproof solution.

I’m still hoping someone could help me with this, otherwise how can anyone register a user or communicate with servers?

Thanks.