Hi!
So, I’ve finally found time to work on my project after about a year. I updated to Unity 2020.3.10f1, upgraded my project, launched my project and now I can’t use the package manager. Several things are wrong, all related to signing in.
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When I launch my project from Unity Hub, the first time it always fails. Unity exits with an error dialog that says, “To use unity you must have an active license” . I assure you, I do. I can verify that by going to “Manage License” in Unity Hub and see that my Plus sub expires July 2nd. Attempting to launch the same project a second time will result in successfully opening the project.
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When I try and look at “My Assets”, nothing appears in the list. When I try to refresh, it says "Error refreshing packages.
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In the top right, there’s an “Account” drop down. When I open this, “Go to account” is greyed out, and clicking “Sign In” opens a dialog that says, “You must install Unity Hub to use Unity services”. Obviously, I do have Unity hub, but the editor frustratingly does not know about that.
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Nothing appears in the console in terms of errors.
Luckily, i made a copy of my project before I tried to upgrade, so I went back to my old Unity version 2020.1.2f1. Same issue, but at least this version gives me an error message.
[PackageManagerUI] Error while getting product update details: Failed to parse response: Code 400 "The requested URL returned error: 400 Bad Request"
UnityEditor.AsyncHTTPClient:smile:one(State, Int32)
[PackageManager] Error Failed to parse response: Code 400 "The requested URL returned error: 400 Bad Request"
UnityEditor.AsyncHTTPClient:smile:one(State, Int32)
So… what do? I can’t update or manage any of my packages until this is resolved, so effectively I can’t work lol.
Additional info:
- This is my home network
- I have no firewalls, no anti-viruses, nothing that could interfere with Unity making http requests.